C语言扫雷游戏源代码

C语言扫雷游戏源代码,第1张

"扫雷"小游戏C代码

#include<stdioh>

#include<mathh>

#include<timeh>

#include<stdlibh>

main( )

{char a[102][102],b[102][102],c[102][102],w;

int i,j;  /循环变量/

int x,y,z[999];  /雷的位置/

int t,s;  /标记/

int m,n,lei;  /计数/

int u,v;  /输入/

int hang,lie,ge,mo;  /自定义变量/

srand((int)time(NULL));  /启动随机数发生器/

leb1:  /选择模式/

printf("\n   请选择模式:\n   1标准  2自定义\n");

scanf("%d",&mo);

if(mo==2)  /若选择自定义模式,要输入三个参数/

{do

{t=0; printf("请输入\n行数 列数 雷的个数\n");

scanf("%d%d%d",&hang,&lie,&ge);

if(hang<2){printf("行数太少\n"); t=1;}

if(hang>100){printf("行数太多\n");t=1;}

if(lie<2){printf("列数太少\n");t=1;}

if(lie>100){printf("列数太多\n");t=1;}

if(ge<1){printf("至少要有一个雷\n");t=1;}

if(ge>=(hanglie)){printf("雷太多了\n");t=1;}

}while(t==1);

}

else{hang=10,lie=10,ge=10;}  /否则就是选择了标准模式(默认参数)/

for(i=1;i<=ge;i=i+1)  /确定雷的位置/

{do

{t=0; z[i]=rand( )%(hanglie);

for(j=1;j<i;j=j+1){if(z[i]==z[j]) t=1;}

}while(t==1);

}

for(i=0;i<=hang+1;i=i+1)  /初始化a,b,c/

{for(j=0;j<=lie+1;j=j+1) {a[i][j]='1'; b[i][j]='1'; c[i][j]='0';} }

for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1) {a[i][j]='+';} }

for(i=1;i<=ge;i=i+1)  /把雷放入c/

{x=z[i]/lie+1; y=z[i]%lie+1; c[x][y]='#';}

for(i=1;i<=hang;i=i+1)  /计算b中数字/

{for(j=1;j<=lie;j=j+1)

{m=48;

if(c[i-1][j-1]=='#')m=m+1; if(c[i][j-1]=='#')m=m+1;

if(c[i-1][j]=='#')m=m+1;  if(c[i+1][j+1]=='#')m=m+1;

if(c[i][j+1]=='#')m=m+1;  if(c[i+1][j]=='#')m=m+1;

if(c[i+1][j-1]=='#')m=m+1; if(c[i-1][j+1]=='#')m=m+1;

b[i][j]=m;

}

}

for(i=1;i<=ge;i=i+1)  /把雷放入b中/

{x=z[i]/lie+1; y=z[i]%lie+1; b[x][y]='#';}

lei=ge;  /以下是游戏设计/

do

{leb2:  /输出/

system("cls");printf("\n\n\n\n");

printf("    ");

for(i=1;i<=lie;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c  ",w);

}

printf("\n   |");

for(i=1;i<=lie;i=i+1){printf("---|");}

printf("\n");

for(i=1;i<=hang;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c |",w);

for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')printf("   |");

else printf(" %c |",a[i][j]);

}

if(i==2)printf(" 剩余雷个数");

if(i==3)printf(" %d",lei);

printf("\n   |");

for(j=1;j<=lie;j=j+1){printf("---|");}

printf("\n");

}

scanf("%d%c%d",&u,&w,&v);  /输入/

u=u+1,v=v+1;

if(w!='#'&&a[u][v]=='@')

goto leb2;

if(w=='#')

{if(a[u][v]=='+'){a[u][v]='@'; lei=lei-1;}

else if(a[u][v]=='@'){a[u][v]=''; lei=lei+1;}

else if(a[u][v]==''){a[u][v]='+';}

goto leb2;

}

a[u][v]=b[u][v];

leb3:  /打开0区/

t=0;

if(a[u][v]=='0')

{for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=1;i<=hang;i=i+1)

{for(j=lie;j>=1;j=j-1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;   if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=hang;i>=1;i=i-1)

{for(j=1;j<=lie;j=j+1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=hang;i>=1;i=i-1)

{for(j=lie;j>=1;j=j-1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1;if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=1;i<=hang;i=i+1)  /检测0区/

{for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')

{if(a[i-1][j-1]=='+'||a[i-1][j-1]=='@'||a[i-1][j-1]=='')t=1;

if(a[i-1][j+1]=='+'||a[i-1][j+1]=='@'||a[i-1][j+1]=='')t=1;

if(a[i+1][j-1]=='+'||a[i+1][j-1]=='@'||a[i+1][j-1]=='')t=1;

if(a[i+1][j+1]=='+'||a[i+1][j+1]=='@'||a[i+1][j+1]=='')t=1;

if(a[i+1][j]=='+'||a[i+1][j]=='@'||a[i+1][j]=='')t=1;

if(a[i][j+1]=='+'||a[i][j+1]=='@'||a[i][j+1]=='')t=1;

if(a[i][j-1]=='+'||a[i][j-1]=='@'||a[i][j-1]=='')t=1;

if(a[i-1][j]=='+'||a[i-1][j]=='@'||a[i-1][j]=='')t=1;

}

}

}

if(t==1)goto leb3;

}

n=0;  /检查结束/

for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1)

{if(a[i][j]!='+'&&a[i][j]!='@'&&a[i][j]!='')n=n+1;}

}

}

while(a[u][v]!='#'&&n!=(hanglie-ge));

for(i=1;i<=ge;i=i+1)  /游戏结束/

{x=z[i]/lie+1; y=z[i]%lie+1; a[x][y]='#'; }

printf("    ");

for(i=1;i<=lie;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c  ",w);

}

printf("\n   |");

for(i=1;i<=lie;i=i+1){printf("---|");}

printf("\n");

for(i=1;i<=hang;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c |",w);

for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')printf(" |");

else  printf(" %c |",a[i][j]);

}

if(i==2)printf(" 剩余雷个数");

if(i==3)printf(" %d",lei); printf("\n   |");

for(j=1;j<=lie;j=j+1) {printf("---|");}

printf("\n");

}

if(n==(hanglie-ge)) printf("你成功了!\n");

else printf("    游戏结束!\n");

printf("    重玩请输入1\n");

t=0;

scanf("%d",&t);

if(t==1)goto leb1;

}

/注:在DEV c++上运行通过。行号和列号都从0开始,比如要确定第0行第9列不是“雷”,就在0和9中间加入一个字母,可以输入0a9三个字符再按回车键。3行7列不是雷,则输入3a7回车;第8行第5列是雷,就输入8#5回车,9行0列是雷则输入9#0并回车/

"扫雷"小游戏C代码

#include<stdioh>

#include<mathh>

#include<timeh>

#include<stdlibh>

main( )

{char a[102][102],b[102][102],c[102][102],w;

int i,j;  /循环变量/

int x,y,z[999];  /雷的位置/

int t,s;  /标记/

int m,n,lei;  /计数/

int u,v;  /输入/

int hang,lie,ge,mo;  /自定义变量/

srand((int)time(NULL));  /启动随机数发生器/

leb1:  /选择模式/

printf("\n   请选择模式:\n   1标准  2自定义\n");

scanf("%d",&mo);

if(mo==2)  /若选择自定义模式,要输入三个参数/

{do

{t=0; printf("请输入\n行数 列数 雷的个数\n");

scanf("%d%d%d",&hang,&lie,&ge);

if(hang<2){printf("行数太少\n"); t=1;}

if(hang>100){printf("行数太多\n");t=1;}

if(lie<2){printf("列数太少\n");t=1;}

if(lie>100){printf("列数太多\n");t=1;}

if(ge<1){printf("至少要有一个雷\n");t=1;}

if(ge>=(hanglie)){printf("雷太多了\n");t=1;}

}while(t==1);

}

else{hang=10,lie=10,ge=10;}  /否则就是选择了标准模式(默认参数)/

for(i=1;i<=ge;i=i+1)  /确定雷的位置/

{do

{t=0; z[i]=rand( )%(hanglie);

for(j=1;j<i;j=j+1){if(z[i]==z[j]) t=1;}

}while(t==1);

}

for(i=0;i<=hang+1;i=i+1)  /初始化a,b,c/

{for(j=0;j<=lie+1;j=j+1) {a[i][j]='1'; b[i][j]='1'; c[i][j]='0';} }

for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1) {a[i][j]='+';} }

for(i=1;i<=ge;i=i+1)  /把雷放入c/

{x=z[i]/lie+1; y=z[i]%lie+1; c[x][y]='#';}

for(i=1;i<=hang;i=i+1)  /计算b中数字/

{for(j=1;j<=lie;j=j+1)

{m=48;

if(c[i-1][j-1]=='#')m=m+1; if(c[i][j-1]=='#')m=m+1;

if(c[i-1][j]=='#')m=m+1;  if(c[i+1][j+1]=='#')m=m+1;

if(c[i][j+1]=='#')m=m+1;  if(c[i+1][j]=='#')m=m+1;

if(c[i+1][j-1]=='#')m=m+1; if(c[i-1][j+1]=='#')m=m+1;

b[i][j]=m;

}

}

for(i=1;i<=ge;i=i+1)  /把雷放入b中/

{x=z[i]/lie+1; y=z[i]%lie+1; b[x][y]='#';}

lei=ge;  /以下是游戏设计/

do

{leb2:  /输出/

system("cls");printf("\n\n\n\n");

printf("    ");

for(i=1;i<=lie;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c  ",w);

}

printf("\n   |");

for(i=1;i<=lie;i=i+1){printf("---|");}

printf("\n");

for(i=1;i<=hang;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c |",w);

for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')printf("   |");

else printf(" %c |",a[i][j]);

}

if(i==2)printf(" 剩余雷个数");

if(i==3)printf(" %d",lei);

printf("\n   |");

for(j=1;j<=lie;j=j+1){printf("---|");}

printf("\n");

}

scanf("%d%c%d",&u,&w,&v);  /输入/

u=u+1,v=v+1;

if(w!='#'&&a[u][v]=='@')

goto leb2;

if(w=='#')

{if(a[u][v]=='+'){a[u][v]='@'; lei=lei-1;}

else if(a[u][v]=='@'){a[u][v]=''; lei=lei+1;}

else if(a[u][v]==''){a[u][v]='+';}

goto leb2;

}

a[u][v]=b[u][v];

leb3:  /打开0区/

t=0;

if(a[u][v]=='0')

{for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=1;i<=hang;i=i+1)

{for(j=lie;j>=1;j=j-1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;   if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=hang;i>=1;i=i-1)

{for(j=1;j<=lie;j=j+1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1; if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=hang;i>=1;i=i-1)

{for(j=lie;j>=1;j=j-1)

{s=0;

if(a[i-1][j-1]=='0')s=1; if(a[i-1][j+1]=='0')s=1;

if(a[i-1][j]=='0')s=1;  if(a[i+1][j-1]=='0')s=1;

if(a[i+1][j+1]=='0')s=1;if(a[i+1][j]=='0')s=1;

if(a[i][j-1]=='0')s=1;  if(a[i][j+1]=='0')s=1;

if(s==1)a[i][j]=b[i][j];

}

}

for(i=1;i<=hang;i=i+1)  /检测0区/

{for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')

{if(a[i-1][j-1]=='+'||a[i-1][j-1]=='@'||a[i-1][j-1]=='')t=1;

if(a[i-1][j+1]=='+'||a[i-1][j+1]=='@'||a[i-1][j+1]=='')t=1;

if(a[i+1][j-1]=='+'||a[i+1][j-1]=='@'||a[i+1][j-1]=='')t=1;

if(a[i+1][j+1]=='+'||a[i+1][j+1]=='@'||a[i+1][j+1]=='')t=1;

if(a[i+1][j]=='+'||a[i+1][j]=='@'||a[i+1][j]=='')t=1;

if(a[i][j+1]=='+'||a[i][j+1]=='@'||a[i][j+1]=='')t=1;

if(a[i][j-1]=='+'||a[i][j-1]=='@'||a[i][j-1]=='')t=1;

if(a[i-1][j]=='+'||a[i-1][j]=='@'||a[i-1][j]=='')t=1;

}

}

}

if(t==1)goto leb3;

}

n=0;  /检查结束/

for(i=1;i<=hang;i=i+1)

{for(j=1;j<=lie;j=j+1)

{if(a[i][j]!='+'&&a[i][j]!='@'&&a[i][j]!='')n=n+1;}

}

}

while(a[u][v]!='#'&&n!=(hanglie-ge));

for(i=1;i<=ge;i=i+1)  /游戏结束/

{x=z[i]/lie+1; y=z[i]%lie+1; a[x][y]='#'; }

printf("    ");

for(i=1;i<=lie;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c  ",w);

}

printf("\n   |");

for(i=1;i<=lie;i=i+1){printf("---|");}

printf("\n");

for(i=1;i<=hang;i=i+1)

{w=(i-1)/10+48; printf("%c",w);

w=(i-1)%10+48; printf("%c |",w);

for(j=1;j<=lie;j=j+1)

{if(a[i][j]=='0')printf(" |");

else  printf(" %c |",a[i][j]);

}

if(i==2)printf(" 剩余雷个数");

if(i==3)printf(" %d",lei); printf("\n   |");

for(j=1;j<=lie;j=j+1) {printf("---|");}

printf("\n");

}

if(n==(hanglie-ge)) printf("你成功了!\n");

else printf("    游戏结束!\n");

printf("    重玩请输入1\n");

t=0;

scanf("%d",&t);

if(t==1)goto leb1;

}

/注:在DEV c++上运行通过。行号和列号都从0开始,比如要确定第0行第9列不是“雷”,就在0和9中间加入一个字母,可以输入0a9三个字符再按回车键。3行7列不是雷,则输入3a7回车;第8行第5列是雷,就输入8#5回车,9行0列是雷则输入9#0并回车/

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